Enemy Efficacy Types
Here are the Enemy Efficacy Types
| Enemy Efficacy Type | Player Efficacy Type | Name | Description |
|---|---|---|---|
| 4 | 67 | Change Multiple Ki Sphere Types | Changes Ki Spheres (multiple types possible) |
| 5 | 75 | Lock Character Switching | Locks character switching |
| 6 | 77 | Reset Ki Spheres | Resets all Ki Spheres |
| 8 | 91 | Dodge | Dodging attacks (Super Attack included) |
| 9 | 92 | Always Hit | Attacks guaranteed to hit |
| 10 | 94 | Disable Stun | Disables stun effects |
| 11 | 48 | Super Attack Seal | Seals super attacks |
| 12 | 97 | Nullify/Absorb Super Attack | Nullifies or absorbs Super Attack of a given type |
| 13 | 99 | Prevent ATK & DEF Debuff | Prevents the debuff ATK & DEF |
| 14 | 100 | Prevent Super Attack Seal | Prevents Super Attack seal |
| 18 | 112 | Prevent Disable Enemy Action | Prevents disabling enemy's action |
| 19 | 5 | Ki Boost/Reduction | Ki boosted or reduced |
| 20 | 113 | Damage Negation | Reduces damage below a certain amount to 0 |
| 21 | 119 | Nullify/Absorb Enemy Attack | Nullifies or absorbs enemy's attack |
| 22 | 110 | Cancel Ability | Cancellation of a capacity |
| 23 | 3 | ATK & DEF Boost/Reduction | ATK and DEF boosted or reduced |
| 24 | 13 | Damage Reduction | Reduces damage received |
| 25 | 98 | Incremental Boost/Reduction | Boost or reduction per step with maximum threshold |
| 26 | 90 | Critical Hit | Critical hit chance |
| 27 | 124 | Incremental Critical Probability (Enemy) | Incremental critical hit probability for enemy |
| 28 | 125 | HP Damage | Deals HP damage |
| 29 | 126 | Reflect Damage | Reflects damage |
| 30 | 127 | Set Plug-in on Ki Sphere (Bitpattern) | Sets plug-in on Ki Sphere with bitpattern |