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rarity
type

Tuffleization Will Commence! - Super Baby 2 (Giant Ape)

ID: 1370501
Rarity: LR
Type: EINT
Cost: 77
Level Cap: 150
SA Level Cap: 20
Card background Card character Card effect
HP
19,238
ATK
16,210
DEF
7,744

Leader Skill

Tuffleization Will Commence!
"Giant Form", "Giant Ape Power" or "Corroded Body and Mind" Category Ki +4, HP, ATK & DEF +220%

Details:
Skill Set ID: 1370501

Passive Skill

All Saiyans Must Die!
Activates the Entrance Animation when there are 2 or more "Corroded Body and Mind" Category allies in the team, or if there is 3 or more Extreme Class allies in the team upon the character's entry
- Changes TEQ & PHY Ki Spheres to INT Ki Spheres for 5 turn(s)
- Chance of performing a critical hit 44%up_g for 5 turn(s)
Basic Effects
- Ki +5 and ATK & DEF 260%up_g
- Extreme Class allies' Ki +3 and ATK & DEF 50%up_g
- Launches 2 additional attacks, each of which has a great chance of becoming a Super Attack
- Attacks are effective against all types
- Immune to negative effects
- Damage reduction rate 45%up_g
When attacking
- ATK 150%up_g
- Attacks guaranteed to hit
For every attack performed
- forever Ki +2 (up to +10)
- forever ATK 30%up_g (up to 150%)
- forever ATK & DEF 15%up_g
When receiving an attack
- DEF 150%up_g
- Guards all attacks
When receiving a Super Attack
- Survives KO attacks (up to once within the turn)
For every attack received
- forever DEF 35%up_g (up 180%)
As the 1st or 2nd attacker in a turn
- ATK & DEF 100%up_g
- Damage reduction rate 10%

requested by : nxte.069

Details:
Skill Set ID: 137050

Super Attack

Revenge Final Flash
Effect:
Greatly raises ATK & DEF for 1 turn and causes colossal damage to enemy

Details:
Start Level: 0 • Style: Normal • Special Set ID: 137050

Ultra Super Attack

Reverse Shot
Effect:
Raises DEF, greatly raises ATK for 1 turn and causes mega-colossal damage to enemy; all allies' ATK & DEF +5% in battle

Details:
Start Level: 0 • Style: Hyper • Special Set ID: 1137050

Standby Skill - Enters Standby Mode

Condition:
Can be activated after the character receives an attack 5 or more times in battle or if all allies attacking in the same turn are "Corroded Body and Mind" Category characters (once only)
Effect:
Stands by for 3 turns, during which charge count increases by 2 with each attack received and by 1 with each attack received by allies

Details:
Exec Limit: 1 • Special View ID: 3137050 • BGM ID: 137050