Thumbnail image for Card 1928371
rarity
type

Radiantly Shining Heroes - Gamma 1 & Gamma 2/Gamma 1

ID: 1928371
Rarity: LR
Type: SINT
Cost: 77
Level Cap: 150
SA Level Cap: 20
HP
15,625
ATK
15,445
DEF
10,506

Leader Skill

Radiantly Shining Heroes
"Super Heroes" Category Ki +3 and HP, ATK & DEF +200%

Details:
Skill Set ID: 102837

Passive Skill

Super Heroes' Power
Basic effect(s)
- Ki +7 and ATK & DEF 225%up_g
- "Super Heroes", "Joined Forces" or "Defenders of Justice" Category allies' Ki +3 and ATK & DEF 50%up_g for 2 turns
- Damage Reduction Rate 20%up_g
For 1 turn from the character's entry turn
- Damage Reduction Rate 20%up_g
When HP is 30% or more
- Ki +3 and ATK & DEF 170%up_g
When attacking
- ATK 100%up_g
When receiving an attack
- DEF 150%up_g
For every INT Ki Sphere obtained
- Chance of performing a critical hit 30%up_g
- Launches an additional Super Attack (up to 2 times within a turn)
For every AGL or STR Ki Sphere obtained
- Chance of performing a critical hit 15%up_g
- Launches an additional attack that has a great chance of becoming a Super Attack (up to 2 times within a turn)
After performing 3 or more attacks in battle
- ATK & DEF +100%up_g
- Damage Reduction Rate 30%up_g

Details:
Skill Set ID: 1928371

Super Attack

Victory Combo
Effect:
Raises ATK & DEF for 1 turn and causes colossal damage to enemy

Details:
Start Level: 0 • Style: Normal • Special Set ID: 1928370

Ultra Super Attack

Super Gamma Blast
Effect:
Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy

Details:
Start Level: 0 • Style: Hyper • Special Set ID: 1928371

Standby Skill - Enters Standby Mode

Condition:
Can be activated when HP is 70% or less starting from the 3rd turn from the start of battle, or starting from the 6th turn from the start of battle (once only)
Effect:
Stands by for 4 turns, during which charge count increases by 1 per attack performed by allies

Details:
Exec Limit: 1 • Special View ID: 13720 • BGM ID: 337