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rarity
type

Battle for the Fate of the Universe - SSJ3 Goku

ID: 19239231
Rarity: TUR
Type: SAGL
Cost: 58
Level Cap: 120
SA Level Cap: 10
Patch
Card background Card character Card effect
HP
13,590
ATK
10,640
DEF
7,400

Leader Skill

Battle for the Fate of the Universe
"Majin Buu Saga", "Battle of Fate" or "Accelerated Battle" Category Ki +3, HP +200% and ATK & DEF +170%, plus an additional HP, ATK & DEF +50% for characters who also belong to the "Power Beyond Super Saiyan" or "Kamehameha" Category

Details:
Skill Set ID: 1923923

Passive Skill

Goku's Determination to Win
Activates the Entrance Animation when there is an ally whose name includes "Vegeta" (Kid, Jr., etc. excluded) attacking in the same turn, or when facing only 1 enemy
- onceChance of evading enemy's attacks 20% for 3 turns
- onceDamage reduction rate 10% for 5 turns
Basic effect(s)
- Ki +3 and ATK & DEF 300%up_g
- High chance of evading enemy's attacks
- High chance of performing a critical hit
- Damage reduction rate 50%up_g
When attacking
- ATK 300%up_g
When receiving or evading an attack
- DEF 200%up_g
With every attack received or evaded
- foreverATK & DEF 50%up_g (up to 300%)
As the 1st or 2nd attacker in a turn
- ATK & DEF 200%up_g
- Launches an additional attack that has a great chance of becoming a Super Attack
- "Majin Buu Saga" or "Battle of Fate" Category allies' Ki +2 and ATK & DEF 40%up_g
When there is an ally whose name includes "Vegeta" (Kid, Jr., etc. excluded) attacking in the same turn
- Launches an additional attack that has a great chance of becoming a Super Attack
Starting from the 9th turn from the start of battle
- foreverATK & DEF 200%up_g
- foreverChance of evading enemy's attacks 20%up_g
- foreverChance of performing a critical hit 20%up_g
- foreverDamage reduction rate 10%up_g
Goku's Determination to Win

Details:
Skill Set ID: 1923923

Super Attack - Super Kamehameha

Effect:
Greatly raises ATK for 1 turn, raises DEF for 4 turns, and causes immense damage to enemy

Details:
Start Level: 0 • Style: Normal • Special Set ID: 1923923 • View ID: 9328 • Script: sp2321

Standby Skill - Enters Standby Mode

Condition:
Can be activated starting from the 4th turn from the start of battle (once only)
Effect:
Stands by for 10 turns, during which charge count increases by 2 with each attack received, by 2 per AGL Ki Sphere obtained by allies and by 1 per non-AGL Ki Sphere obtained by allies

Details:
Exec Limit: 1 • Special View ID: 19239230 • Script: stb19239230 • BGM ID: 152