← Events Patch

Dokkan Event Boss Rush 12

Dokkan Event Boss Rush!! - Quest 701012

Map

701_012 - 23 spaces

Items

Boss - step 2

Phase 1 · round 70112531 · 7,850,000 HP

SSJ Vegeta

SSJ Vegeta

ATK 47,400 - DEF 6,500
7,850,000 HP - 5 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Phase 2 · round 70112532 · 11,520,000 HP

Super Vegeta

Super Vegeta

ATK 49,000 - DEF 7,000
11,520,000 HP - 6 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Phase 3 · round 70112533 · 16,730,000 HP

SSJ2 Vegeta

SSJ2 Vegeta

ATK 51,200 - DEF 9,000
16,730,000 HP - 7 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Phase 4 · round 70112534 · 22,008,000 HP

SSG Vegeta

SSG Vegeta

ATK 54,510 - DEF 11,510
22,008,000 HP - 8 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Phase 5 · round 70112535 · 34,400,000 HP

SSB Vegeta

SSB Vegeta

ATK 55,400 - DEF 13,500
34,400,000 HP - 10 bars

Damage Reduction

Reduces damage received

Saiyan Fighting Spirit

Grants immunity to being stunned

Unrelenting Pride

Nullifies Super Attack sealing effect

Penetration

Increases damage dealt to enemies

Boss - step 6

Phase 1 · round 70112536 · 11,580,000 HP

Cell (Perfect Form)

Cell (Perfect Form)

ATK 49,700 - DEF 7,000
11,580,000 HP - 6 bars

Damage Reduction

Reduces damage received

Phase 2 · round 70112537 · 5,630,000 HP

Cell (Perfect Form) & Cell Jr.

Cell (Perfect Form) & Cell Jr.

ATK 51,700 - DEF 9,000
1,430,000 HP - 1 bar

Damage Reduction

Reduces damage received

Evil Mind

Grants immunity to being stunned

Cell Jr.

Cell Jr.

ATK 45,000 - DEF 5,500
1,050,000 HP - 1 bar

Damage Reduction

Reduces damage received

Cell Jr.

Cell Jr.

ATK 45,000 - DEF 5,500
1,050,000 HP - 1 bar

Damage Reduction

Reduces damage received

Cell Jr.

Cell Jr.

ATK 45,000 - DEF 5,500
1,050,000 HP - 1 bar

Damage Reduction

Reduces damage received

Cell Jr.

Cell Jr.

ATK 45,000 - DEF 5,500
1,050,000 HP - 1 bar

Damage Reduction

Reduces damage received

Phase 3 · round 70112538 · 27,900,000 HP

Cell (Perfect Form)

Cell (Perfect Form)

ATK 54,000 - DEF 11,000
27,900,000 HP - 9 bars

Damage Reduction

Reduces damage received

Evil Mind

Grants immunity to being stunned

Regeneration

Recovers HP

Phase 4 · round 70112539 · 35,000,000 HP

Perfect Cell

Perfect Cell

ATK 56,200 - DEF 14,000
35,000,000 HP - 10 bars

Damage Reduction

Reduces damage received

Evil Mind

Grants immunity to being stunned

Regeneration

Recovers HP

Boss - step 10

Phase 1 · round 701125310 · 11,794,800 HP

Gohan (Future)

Gohan (Future)

ATK 49,800 - DEF 6,900
11,794,800 HP - 6 bars

Damage Reduction

Reduces damage received

Phase 2 · round 701125311 · 16,560,600 HP

Gohan (Future)

Gohan (Future)

ATK 51,800 - DEF 8,900
16,560,600 HP - 7 bars

Damage Reduction

Reduces damage received

Phase 3 · round 701125312 · 28,672,200 HP

SSJ Gohan (Future)

SSJ Gohan (Future)

ATK 53,800 - DEF 11,580
28,672,200 HP - 9 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Saiyan Fighting Spirit

Grants immunity to being stunned

Phase 4 · round 701125313 · 35,800,000 HP

SSJ Gohan (Future)

SSJ Gohan (Future)

ATK 56,100 - DEF 14,000
35,800,000 HP - 10 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Saiyan Fighting Spirit

Grants immunity to being stunned

Strength for the Future

Greatly increases DEF

Boss - step 14

Phase 1 · round 701125314 · 11,820,000 HP

Cooler

Cooler

ATK 49,000 - DEF 6,400
11,820,000 HP - 6 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Phase 2 · round 701125315 · 16,590,000 HP

Cooler

Cooler

ATK 51,500 - DEF 8,400
16,590,000 HP - 7 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Evil Mind

Grants immunity to being stunned

Phase 3 · round 701125316 · 22,160,000 HP

Cooler (Final Form)

Cooler (Final Form)

ATK 54,500 - DEF 10,400
22,160,000 HP - 8 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Evil Mind

Grants immunity to being stunned

Dreadful Strength

Nullifies Super Attack sealing effect

Phase 4 · round 701125317 · 36,700,000 HP

Cooler (Final Form)

Cooler (Final Form)

ATK 56,900 - DEF 13,400
36,700,000 HP - 10 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Evil Mind

Grants immunity to being stunned

Dreadful Strength

Nullifies Super Attack sealing effect

Boss - step 18

Phase 1 · round 701125318 · 2,190,000 HP

Android #14

Android #14

ATK 41,000 - DEF 7,000
1,140,000 HP - 1 bar

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Android #15

Android #15

ATK 42,000 - DEF 6,000
1,050,000 HP - 1 bar

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Phase 2 · round 701125319 · 16,170,000 HP

Android #13

Android #13

ATK 51,000 - DEF 9,000
16,170,000 HP - 7 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Evil Mind

Grants immunity to being stunned

Phase 3 · round 701125320 · 21,840,000 HP

Android #13

Android #13

ATK 53,500 - DEF 11,000
21,840,000 HP - 8 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Evil Mind

Grants immunity to being stunned

Dreadful Strength

Nullifies Super Attack sealing effect

Phase 4 · round 701125321 · 34,500,000 HP

Fusion Android #13

Fusion Android #13

ATK 55,300 - DEF 13,000
34,500,000 HP - 10 bars

Damage Reduction

Reduces damage received

Penetration

Increases damage dealt to enemies

Evil Mind

Grants immunity to being stunned

Dreadful Strength

Nullifies Super Attack sealing effect

Overflowing Hatred

Greatly increases ATK & DEF