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Transformations
Enters Standby Mode
Standby
Stands by into Goku
HP
19,294
ATK
14,025
DEF
9,283
Leader Skill
Legendary Power Hidden Within
Passive Skill
A Power Multiplied Twentyfold
Activates the Entrance Animation upon the character's entry
- Damage reduction rate 20%
for 5 turn(s)
Basic effect(s)
for 5 turn(s)- Ki +20
- ATK & DEF 320%

- Launches an additional attack that has a great chance of becoming a Super Attack
- Damage reduction rate 30%
Changes Ki Spheres: INT to STR
For every turn passed
Changes Ki Spheres: INT to STR- Ki -5 (no less than -15)
When attacking with 12 or more Ki
- ATK & DEF 200%
When attacking with 18 or more Ki

- ATK & DEF 22%
When receiving an attack

- DEF 159%
As the 1st or 2nd attacker in a turn

- ATK & DEF 159%

- Guards all attacks
As the 2nd or 3rd attacker in a turn
- All allies' Ki +2 and ATK & DEF 40%
for 3 turn(s)
When there is an enemy whose name includes "Frieza" (Frieza Soldier excluded)
for 3 turn(s)- Performs a critical hit
When HP is 80% or less
- Damage reduction rate 5%

- Launches an additional attack that has a great chance of becoming a Super Attack
When HP is 60% or less
- Damage reduction rate 5%

- Launches an additional attack that has a great chance of becoming a Super Attack
When HP is 40% or less
- Damage reduction rate 5%

- Launches an additional Super Attack
When HP is 20% or less
- Damage reduction rate 50%

- Launches an additional Super Attack
- Recovers 20% HP at the end of turn
Super Attack
Kaioken Kamehameha
Effect:
Raises ATK by 44% and causes mega-colossal damage to enemy
Ultra Super Attack
Kamehameha Barrage
Effect:
Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy
Standby Skill - Enters Standby Mode
Condition:
Can be activated starting from the 4th turn from start of battle, or when HP is 66% or less (once only)
Effect:
Stands by for 5 turns, during which charge count rises by 1 per Ki Sphere obtained or 2 per Type Ki Sphere obtained by the character or allies, or by 4 per PHY Ki Sphere obtained by the character

