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| Base | Max Lv | 55% | 100% | |
|---|---|---|---|---|
| HP | 6,753 | 19,294 | 21,294 | 24,294 |
| ATK | 4,909 | 14,025 | 16,025 | 19,025 |
| DEF | 3,249 | 9,283 | 11,283 | 14,283 |
Damage Multiplier
350%at Lv. 1445%at Lv. 20
Leader Skill
Legendary Power Hidden Within
Passive Skill
Transformed at Last
Basic effect(s)
-
Changes Ki Spheres: All to PHY
- Ki +10
- ATK 400%

- DEF 259%

- Changes Ki Spheres: INT & STR to PHY
- Receives an additional Ki +1 per Type Ki Sphere obtained
- Damage reduction rate 59%

- Launches an additional Super Attack
When attacking- ATK & DEF 59%
When attacking with 12 or more Ki
- ATK 59%
When attacking with 18 or more Ki
- ATK 59%
When Ki is 18 or more
- ATK 59%
When Ki is 20 or more
- ATK 59%
When Ki is 24
- ATK 159%

- Attacks are effective against all Types
Per Type Ki Sphere obtained- ATK & DEF 5%
Per Ki Sphere obtained
- ATK & DEF 5%
As the 1st or 2nd attacker in a turn
- ATK & DEF 159%

- Great chance of performing a critical hit
As the 2nd or 3rd attacker in a turn- All allies' ATK & DEF 59%
for 3 turn(s)
When there is a "Wicked Bloodline" Category enemy
for 3 turn(s)- ATK 159%

- DEF 59%

- Performs a critical hit
When HP is 80% or more- Launches an additional Super Attack
When HP is 80% or less- ATK 59%

- Launches an additional attack that has a great chance of becoming a Super Attack
When HP is 60% or less- ATK 59%

- Launches an additional attack that has a great chance of becoming a Super Attack
When HP is 40% or less- ATK 59%

- Launches an additional attack that has a great chance of becoming a Super Attack
When HP is 20% or less- ATK 159%

- Launches an additional Super Attack
- Recovers 30% HP at the end of the turn
When receiving a Ki Blast Super Attack- Great chance of nullifying it
- Nullifies it when there is a "Wicked Bloodline" Category enemy
Super Attack - Showdown on a Dying Planet
Effect:
Greatly raises ATK, raises DEF for 1 turn and causes mega-colossal damage to enemy
Ultra Super Attack - Meteor Smash
Effect:
Massively raises ATK and greatly raises DEF for 1 turn and causes mega-colossal damage with a great chance of stunning the enemy; raises Super Class allies' ATK & DEF by 30% for 1 turn
Active Skill - Angry Kamehameha
Condition:
Can be activated starting from the character’s next attacking turn (once only)
Effect:
Massively raises ATK temporarily, causes ultimate damage to enemy and, within the turn activated, all attacks become critical hits
