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rarity
type

Chaotic Clown Beyond Captivity - Jevil

ID: a7ac9a2e-63d2-412e-8e1c-3ae7a600cec5
Rarity: LR
Type: EINT
Cost: 77
Card background Card character Card effect
HP
19,525
ATK
21,063
DEF
14,090

Leader Skill

Chaotic Clown Beyond Captivity
"Corroded Body and Mind" and "Final Trump Card" Ki +4 and HP, ATK & DEF +200%

Passive Skill

Freedom in a Lost Mind
Activates the Entrance Animation upon the character's entry
- once forever Chance of performing a critical hit and damage reduction rate 99% up_g
- forever Chance of performing a critical hit and damage reduction rate 11% down_r for every turn passed (no more than -66%)
- ATK & DEF 103% up_g for 9 turns

Basic Effects
- ATK & DEF 200% up_g
- Plus an additional Ki +1 per Ki Sphere obtained
- Immune to Super Attack Sealing

When receiving an attack
- Ki +3 and DEF 525% up_g
- Survives K.O attacks (up to once within a turn)

When Ki is 12 or more when attacking
- ATK 100% up_g
- Great chance of an additional ATK 100% up_g
- High chance of an additional ATK 100% up_g
- Medium chance of an additional ATK 100% up_g
- Super-rare chance of an additional ATK 1000% up_g
- Stuns self for 1 turn

If HP is 80% or below at the end of turn
- forever once All chance effects for this character, equal or greater than "Great," are guaranteed

If HP is 60% or below at the end of turn
- forever All chance effects for this character, equal or greater than "High," are guaranteed

If HP is 40% or below at the end of turn
- forever All chance effects for this character, equal or greater than "Medium," are guaranteed

If HP is 1% at the end of turn
- forever All chance effects for this character, equal or higher than "Super-rare," are guaranteed

Super Attack

Chaos Deck
Effect:
Raises ATK & DEF and causes colossal damage to enemy; disables enemy's guard for 9 turns

Ultra Super Attack

Ride Around the Carousel
Effect:
Raises ATK & DEF, causes mega-colossal damage to enemy and lowers ATK & DEF; attack guaranteed to hit

Details:
Style: Hyper

Active Skill - Final Chaos!!

Condition:
Can be activated starting from the 5th turn of battle OR when HP is 20% or below
Effect:
Raises ATK by 666% temporarily and causes mega-colossal damage to all enemies; ATK +66% for 6 turns