HP
3,909
ATK
3,024
DEF
2,712
Leader Skill
"Earth-Bred Fighters" or "Powerful Comeback" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +50% for characters who also belong to the "Battle of Fate" or "World Tournament" Category
"Earth-Bred Fighters" or "Powerful Comeback" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +50% for characters who also belong to the "Battle of Fate" or "World Tournament" Category
Passive Skill
Activates the Entrance Animation upon the character's entry
Guards all attacks for 1 turn

Ki +2 and ATK & DEF 101%
Basic effect(s)
Ki +4 and ATK & DEF 150%
High chance of guarding all attacks
**For every attack received or evaded"
ATK & DEF 10%
(up to 100%)
When facing only 1 enemy
Attacks are effective against all Types
When receiving a Ki Blast Super Attack
High chance of nullifying it
After guard is activated
Launches an additional attack that has a great chance of becoming a Super Attack for 4 turns
Whenever guard is activated
DEF 20%
(up to 100%)
After the character's or an ally's Revival Skill is activated
ATK & DEF 150%
Launches an additional Super Attack and guards all attacks
Basic effect(s)
Ki +4 and ATK & DEF 150%
High chance of guarding all attacks
**For every attack received or evaded"
(up to 100%)
When facing only 1 enemy
Attacks are effective against all Types
When receiving a Ki Blast Super Attack
High chance of nullifying it
After guard is activated
Launches an additional attack that has a great chance of becoming a Super Attack for 4 turns
Whenever guard is activated
(up to 100%)
After the character's or an ally's Revival Skill is activated
Activates the Entrance Animation upon the character's entry
Super Class allies' Ki +4 and ATK & DEF 18%
for 4 turns, plus an additional ATK & DEF 41%
for "Low-Class Warrior" Category allies for 2 turns
Ki +2 and ATK & DEF 159%
Randomly changes Ki Spheres of a certain Type (TEQ excluded) to Rainbow Ki Spheres
Basic effect(s)
Ki +4 and ATK & DEF 251%
Super Class allies' Ki +4 and ATK & DEF 15%
, plus an additional ATK & DEF 21%
for "Low-Class Warrior" Category allies
Chance of performing a critical hit & damage reduction rate 59%
Launches an additional Super Attack
For every attack received or evaded
Chance of evading enemy's attack 10%
(up to 49%)
ATK & DEF 59%
(up to 159%)
When receiving an attack
DEF 200%
When all allies attacking in the same turn are Super Class characters, or when there is another "Low-Class Warrior" Category ally attacking in the same turn
Launches an additional Super Attack
Attacks are effective against all Types
Guards all attacks
When receiving a Ki Blast Super Attack
Great chance of nullifying it
Nullifies it starting from the 5th turn from the character's entry turn
After receiving or evading an attack
ATK & DEF 59%
for 4 turns
At the start of each turn
Chance of peforming critical hit 20%
(up to 40%)
When receiving an attack ATK & DEF 20%
(up to 59%)
After the character's or an ally's Revival Skill is activated
ATK & DEF 101%
Randomly changes Ki Spheres of a certain Type (TEQ excluded) to Rainbow Ki Spheres
Launches an additional Super Attack
for 4 turns, plus an additional ATK & DEF 41%
for "Low-Class Warrior" Category allies for 2 turns
Basic effect(s)
Ki +4 and ATK & DEF 251%
Super Class allies' Ki +4 and ATK & DEF 15%
, plus an additional ATK & DEF 21%
for "Low-Class Warrior" Category allies
Chance of performing a critical hit & damage reduction rate 59%
Launches an additional Super Attack
For every attack received or evaded
(up to 49%)
(up to 159%)
When receiving an attack
DEF 200%
When all allies attacking in the same turn are Super Class characters, or when there is another "Low-Class Warrior" Category ally attacking in the same turn
Launches an additional Super Attack
Attacks are effective against all Types
Guards all attacks
When receiving a Ki Blast Super Attack
Great chance of nullifying it
Nullifies it starting from the 5th turn from the character's entry turn
After receiving or evading an attack
ATK & DEF 59%
for 4 turns
At the start of each turn
(up to 40%)
(up to 59%)
After the character's or an ally's Revival Skill is activated
Super Attack
Meteor Combination
Effect:
Greatly raises ATK for 1 turn, causes immense damage to enemy and lowers ATK
Super Attack
Meteor Combination (Extreme)
Effect:
Greatly raises ATK for 4 turns, raises DEF for 1 turn, causes immense damage to enemy and lowers ATK
Standby Skill
Condition:
Can be activated when HP is 59% or less starting from the 6th turn from the character's entry turn (once only)
Effect:
Stands by for 4 turns


