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Transformations
Exploding Fist
Standby
Condition:
Can be activated when HP is 70% or less starting from the 3rd turn from the start of battle, or starting from the 6th turn from the start of battle (once only)
Transforms into Super Saiyan 3 Goku
Concept Notes
movie released on July 15 1995
| Base | Max Lv | 55% | 100% | |
|---|---|---|---|---|
| HP | 1,352 | 3,863 | 5,863 | 8,863 |
| ATK | 1,135 | 3,242 | 5,242 | 8,242 |
| DEF | 862 | 2,462 | 4,462 | 7,462 |
Damage Multiplier
280%at Lv. 1350%at Lv. 15
Leader Skill
"Movie Heroes" or "Final Trump Card" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Super Saiyan 3" or "Kamehameha" Category
"Movie Heroes" or "Final Trump Card" Category Ki +4 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Super Saiyan 3" or "Kamehameha" Category
Passive Skill
Basic effect(s)
Ki +3 and ATK & DEF 200%
High chance of performing a critical hit
High chance of evading enemy's attack
When attacking with 12 or more Ki
ATK & DEF 150%
As the 2nd or 3rd attacker in a turn
ATK & 195%
Chance of performing a critical hit 20%
Chance of evading enemy's attack 20%
When HP is 59% or less
ATK 159%
Chance of performing a critical hit 50%
When receiving an Unarmed Super Attack
Great chance of nullifying it
Ki +3 and ATK & DEF 200%

High chance of performing a critical hit
High chance of evading enemy's attack
When attacking with 12 or more Ki
ATK & DEF 150%

As the 2nd or 3rd attacker in a turn
ATK & 195%

Chance of performing a critical hit 20%

Chance of evading enemy's attack 20%

When HP is 59% or less
ATK 159%

Chance of performing a critical hit 50%

When receiving an Unarmed Super Attack
Great chance of nullifying it
EZA Passive
Basic effect(s)
Ki +3 and ATK & DEF 315%
High chance of performing a critical hit
High chance of evading enemy's attack
When attacking with 12 or more Ki
ATK & DEF 225%
As the 2nd or 3rd attacker in a turn
ATK & DEF 195%
Launches additional Super Attack
Chance of performing a critical hit 20%
Chance of evading enemy's attack 20%
Chance of evading enemy's attack 20%
When HP is 59% or less or when there is a "Kamehameha" Category ally
Damage reduction rate 15%
ATK & DEF 159%
Chance of evading enemy's attack 10%
Chance of performing a critical hit 30%
For every attack evaded
ATK & DEF 25%
(up to 125%)
DEF 45%
and chance of evading enemy's attack 5%
within
the turn
When receiving an Unarmed Super Attack
Nullifies it for the 5 turns from the character's entry
turn
Great chance of nullifying it starting from the 6th turn
from the character's entry turn
Ki +3 and ATK & DEF 315%

High chance of performing a critical hit
High chance of evading enemy's attack
When attacking with 12 or more Ki
ATK & DEF 225%

As the 2nd or 3rd attacker in a turn
ATK & DEF 195%

Launches additional Super Attack
Chance of performing a critical hit 20%

Chance of evading enemy's attack 20%


When HP is 59% or less or when there is a "Kamehameha" Category ally
Damage reduction rate 15%

ATK & DEF 159%

Chance of evading enemy's attack 10%

Chance of performing a critical hit 30%

For every attack evaded
(up to 125%)DEF 45%
and chance of evading enemy's attack 5%
withinthe turn
When receiving an Unarmed Super Attack
Nullifies it for the 5 turns from the character's entry
turn
Great chance of nullifying it starting from the 6th turn
from the character's entry turn
Super Attack - All-Out Kamehameha
Effect:
Greatly raises ATK and raises DEF for 1 turn and causes immense damage to enemy
Super Attack - All-Out Kamehameha (Extreme)
Effect:
Greatly raises ATK, greatly raises DEF for 1 turn and causes immense damage to enemy; raises allies' DEF by 15% for 2 turn (self excluded)
Standby Skill
Condition:
Can be activated when HP is 70% or less starting from the 3rd turn from the start of battle, or starting from the 6th turn from the start of battle (once only)
Effect:
Stands by for 5 turns


